Part 2: When Will 3-D Virtual Reality Truly be the Mainstream Online Business Meeting Platform?

Posted: May 24th, 2010 | Author: | Filed under: Blog Posts, Online Meetings, Virtual Events | Tags: , , , , , , , , , , , , , , , , , , | 2 Comments »

When ROI is achieved by saving time and money.  Period!

VenueGen lets businesses stage quick and easy virtual meetings

“Whoever gets this right could score big. Research firm Research 2.0 estimates the 3D avatar market for business will grow to $8 billion in annual revenues in 2014. That doesn’t include the training and collaboration markets. ” –Venture Beat

Think hard about your last website collaboration or online training session.  Can you remember all the planning and preparation you did only to experience a 15-minute delay getting started because three users had problems logging in and understanding how to navigate through a complicated system?

Do you remember your meeting outcomes, or is the only account of your experience a browser crash and/or a session interrupted by on hold music or poor sound quality?  Was your user experience clearly positive or as effective as using aluminum cans and string connections to connect your session participants?

Today, developers of 3-D platforms have triggered all of their efforts around providing profitable user sessions in your browser in one minute or less.  They have simplified the number of actions necessary to sign up and start participating.  They’ve insured solid VoiP and dial up sound platforms.  They’ve spent thousands of research hours studying the communication patterns, gestures, body language attributes and expressions that meeting participants use.  They’ve made it easy to give all participants easy access to collaboration tools.

They’ve simplified everything necessary to give users more control.

In short, development of 3-D platforms must always remain customer centric in providing more ways take the pain out of operating the system so users can concentrate on the value of the information exchanged and the quality of engagement through a host of interactions.

We’re continually asked this question:  In the future, what applications do you see being most profitable to businesses and collaborative training organizations? Our success in helping businesses profit will depend on our ability to make sure that we address anything and everything that can and will go wrong.

That’s why we’re pleased to use this blog to offer insights on what can and will go right every time a Virtual 3-D conference is conducted in the future.

Have you attended a Virtual 3-D conference?  If so, how can your experience be improved?


2 Comments on “Part 2: When Will 3-D Virtual Reality Truly be the Mainstream Online Business Meeting Platform?”

  1. 1 Rebecca said at 9:19 pm on May 27th, 2010:

    This technology is going to be extremely cost effective and I am excited to incorporate it into my business!

  2. 2 Todd said at 12:14 pm on May 28th, 2010:

    I think as long as the 3D environment and avatars are rendered as realistically as possible and everyone involved in the meeting can participate and interact equally in real time, then most face-to-face meetings will probably become irrelevant in the future.


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